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Special-Ed

15 Game Reviews

3 w/ Responses

I paused it...

"Wow... That was the lamest thing I've ever seen. The animator must have gotten REALLY lazy or something. I mean honestly that was probably the dumbest FAIL I've seen in this entire movie! So anyway, what do you think about the movie so far? Enjoying it? It's taken quite a while, and as I'm typing this it has yet to be completed. I doubt you'll be able to read this far down unless you figure out a way to pause or do some other sneaky thing. Laaaammmeee!"

This is good and fun, definitely not the 4th best flash game of all time though.

PuffballsUnited responds:

Yeah, I have to agree. I like your song Cootech by the way.

Not bad!

Pretty well done. the one thing I couldn't get over was I felt the gravitational pulls needed a larger falloff region. I would shoot off past a planet thinking I could swing around and land on the next one, only to drift off into space. And for the most part, getting close enough to be effected by the pull only meant sling-shotting all the way around or landing on the planet.

I've forgotten where I was going with this...
was mostly fun.
+*. Special Ed .*+

Actually...

Despite what everyone else has said, I wouldn't mind no running attack, as long as the game is designed accordingly. What I would want though, and this was the first thing I wanted to do once I started moving, is an attack while sliding! It's one of the most classic things you see on TV, though maybe that's jumping at each other, slash, land, one falls over. I guess sliding just seems more epic.

Anyways, one thing the you should definitely change is the air time. It's usually a picky thing to get to feel right, you don't have to change the height, just change how fast you go up, and down. Oh, and as the guy starts to fall back down, try making him put one leg out to brace for landing, kind of looks unnatural right now, going from mid air to landed.

Well, thats all I can think of right now, I'm super hungry ~_~
+*. Special Ed .*+

Kwing responds:

Wow, those are some really unique comments! Thanks for that!! It's unlikely this game will get finished, but this will help for future reference.

Oh no...

^--my first word upon starting up the game, and hearing the 8-bit sounds...
It's 2am and I have morning classes. One thing is you should warn that this game can cause vertigo. Once I looked away, everything I saw was pushing to the left... I fell over for a while. ~_~

thanks you, but at the same time, GUAH!!! CURSE YOU!!!!!
+*. Special Ed .*+

...

Some may call this a bias opinion, but this game turned out really good! It's so much more fun now that its all together! I wish I could have helped with this one, but to be honest, if it would have changed the way this ended up, I'm perfectly fine with just playing over and over!

Maybe I'm just good at this game, but I've been reading the reviews and I haven't had any of the problems that people are talking about. I found each difficulty was quite true to it's name. And about the people who didn't know to follow the missile, or how to, did the message window not pop up that throws the instructions right in your face? I've actually started to get annoyed by it! Also, I find the controls perfect, I always dislike it when a game is played half on the keyboard and half with the mouse, I find myself getting disorientated, similar to rubbing your belly and patting your head. (did I mention my mouse pad is on my belly and my keyboard on my head..?)

I'm really disappointed that people are rating this game on how visible the instructions are, and not on the overall game play, graphics, and so on. But I do know that this game does not deserve a score as close as it is to any of my submission scores.

Newgrounds is so weird, ever notice how you rarely see any review scoring between 3 and 7? It's almost like there's only 3 types of people; people who love it so much they can take the time out of their busy day to press the "5" button, people who's opinion we'll never know because they didn't vote, and people who were clicking and clicking and nothing was happening so they get all upset and decide instead of trying to figure out what they're doing wrong, they'll punish the submission for not navigating to the instruction page when they wanted it to. That's just how it seems, no online bullying intended. ;D

Good job, you worked hard and deserve the front page!

+*. Special Ed .*+
"your game requires me to think, therefore it is worthless..."

Um, ya

The steering was so terrible, made some levels impossible. I actually got stuck and thats where I drew the line, I'm not playing this anymore.

+*. Special Ed .*+

one problem

its well done, but impossible on a laptop touch pad.

+*. Special Ed .*+

ChrisKempt responds:

Yeah, it might be a bit tricky... never use them myself as they're basically useless :O) but thanks for mentioning it.

Thanks for your review.

Funny

So scary it as funny. I loved the first time you mess up picking the lock ad the things jump out at you. The music goes good and everything. It was pretty hard playing on the laptop touchpad.

all in all a good hour or so.
+*. Special Ed .*+

Hmm...

It's hard to judge, I like how it's not the exact same game play as the first, you changed alot in a sort of good way, but I can never beat it. I understand it's all about finding the right strategy, but for those judging the game, if they don't know the strategy, they can't play.

It may also be easy for you, because you know the proper strategy. The solution may seem obvious for you, but others may not find it easily. Have you tested it with people who don't make games them selves?

+*. Special Ed .*+

Hi Mike!

My best is 29.6 seconds!

BTW for everyone else, I'm the guy who wrote the music for this game!

I think it's a fine game! Nice and simple, and not frustrating in anyway.

+*. Special Ed .*+

"Oh, BOY!"

I'm a 3-D Modeling student with a powerful computer and very little free time. If I ever add something to Newgrounds it means I'm goofing off.

Edward Sebele @Special-Ed

Age 32, Male

Student (MAG)

Art Institute of Vancouver

Canada

Joined on 4/11/07

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